sensebuffet

sensebuffet is a text-based narrative where you find yourself in a strange place deprived completely of visual stimuli. it's pretty short: 22 unique passages, 5-10 minutes to see all of them.

this project was a way for me to experiment with sensory description using only texture, heat and sound; also just a world-building exercise. i tried hard to imagine what one would do at every stage of the "machine" and wrote that into the game. potential next steps: play with CSS, expand the world, add illustrations?

made in a couple days with Twine 2, SugarCube v2 (2.37.3)

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